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After an 11-year gap between games, Path of Exile 2 got off to a hot start earlier this month with its early-access period. Although fans have responded very favorably to the game so far, Path of Exile 2 developer Grinding Gear Games has already taken in player feedback for some post-launch changes.

In a post on Path of Exile 2’s official site, the developer noted that some of the most pressing issues have already been addressed with a new update, while others will be fixed in an upcoming patch. One area that Grinding Gear is moving more cautiously on is item-drop frequency. To give players more rewards, the number of rare monsters is being increased, while more valuable drops can be earned from defeating the extra-difficult rare monsters that appear later in the game.

Some of the adjustments being saved for a later patch include dodge-roll modifications that will make it easier to avoid being trapped by monsters, the ability to teleport between saved checkpoints, the addition of more checkpoints, and a change to the minimap that will make rare monsters appear when there are 200 remaining, instead of 50 remaining.

Continue Reading at GameSpot

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